Exploring Fallout, the Gaming World’s Most Unexpected Small Screen Triumph

The post-apocalyptic TV series has come back to its platform, and it's safe to say that viewers were pleasantly surprised by the quality of its debut season. By portraying the atomic-age, post-apocalyptic United States through the eyes of three separate characters, it managed to capture various facets of the player's journey.

We followed Lucy the vault dweller, trying to uphold her morals and finding that the ruined world made that incredibly hard; Brotherhood initiate Max, the militant faction new recruit, who starts doubting his cult's authority and creates plenty of trouble in mechanized battle suit; and the Ghoul, a standout performance who has entirely abandoned any moral compass out in the irradiated wastes.

Building Anticipation for the Second Season

The debut season's finale unveiled crucial details about the culprits behind the atomic conflict that trapped a society in underground vaults for centuries. It also raised plenty of questions open for the next installment – and, now, expectations are significantly higher.

“We'd gladly accept ‘pretty good’ – let’s get that on a poster,” remarks one of the series creators.

“Heading into the first season, everyone’s like, ‘Just get it right’,” comments Todd Howard. “We are ecstatic with the reception to the show, so now people are coming in with more enthusiasm and altered expectations.”

A New Vegas Vibe for the Next Installment

The new season is taking place in the neon-lit city, the setting of the beloved game Fallout: New Vegas, which is frequently celebrated for having the sharpest dialogue and characters in the franchise, even if it was somewhat buggy at launch.

“It’s more of a sun-baked feel, a Southwestern essence, that’s so key to that game,” explains the co-creator. “That parched, desolate Route 66 vibe of the game is so much enjoyable to bring into the show.”

In the show's timeline, a long time has passed since the story of the New Vegas game by the time the protagonists make their way there. However, the creators hint that it will honor the fan's adventure.

The Importance of Physical Sets

The Fallout TV series is praised for its tactile feel – its production team prioritized real props and locations were fabricated, echoing the makeshift nature of the towns in the games.

“Being a genre enthusiast, so many productions I watch, I’m aware that they’re all standing in front of a green screen,” says another of the showrunners. “The primary goal of an adaptation, especially of a interactive medium, is to seem like it’s real.”

In fact, virtually each creature you see on-screen is practical, even the notoriously frightening mutated beasts known as Deathclaws. In the show, they are created using puppets, and were by all accounts rather intimidating up close.

A Labor of Love

The Fallout series resonates because it is crafted by skilled directors who are also passionate gamers, alongside the game developers behind the video games. This shared passion for the world is clear in the end result.

The second season is being released on a episode-by-episode basis rather than as a all-at-once release, representing a shift from the first season. This schedule will allow for a different viewing experience, a dynamic the creators themselves are excited to engage with.

“It's richer, it’s more expansive, it’s funnier, it has a lot of surprises,” teases Howard. “I am excited to seeing what people think.”

Matthew Thomas
Matthew Thomas

Legal tech innovator and former attorney passionate about AI applications in law to streamline workflows and enhance access to justice.